Innovation Games

Creating Breakthrough Products Through Collaborative Play

Paperback Engels 2006 1e druk 9780321437297
€ 46,60
Niet leverbaar.

Samenvatting

Innovation Through Understandingsm The toughest part of innovation? Accurately predicting what customers want, need, and will pay for. Even if you ask them, they often can't explain what they want. Now, there's a breakthrough solution: Innovation Games.

Drawing on his software product strategy and product management consulting experience, Luke Hohmann has created twelve games that help you uncover your customers' true, hidden needs and desires. You'll learn what each game will accomplish, why it works, and how to play it with customers. Then, Hohmann shows how to integrate the results into your product development processes, helping you focus your efforts, reduce your costs, accelerate time to market, and deliver the right solutions, right from the start.

Learn how your customers define success Discover what customers don't like about your offerings Uncover unspoken needs and breakthrough opportunities Understand where your offerings fit into your customers' operations Clarify exactly how and when customers will use your product or service Deliver the right new features, and make better strategy decisions Increase empathy for the customers' experience within your organization Improve the effectiveness of the sales and service organizations Identify your most effective marketing messages and sellable featuresInnovation Games will be indispensable for anyone who wants to drive more successful, customer-focused product development: product and R&D managers, CTOs and development leaders, marketers, and senior business executives alike.

Specificaties

ISBN13:9780321437297
Taal:Engels
Bindwijze:paperback
Aantal pagina's:159
Druk:1
Verschijningsdatum:26-1-2021
Hoofdrubriek:IT-management / ICT

Lezersrecensies

Wees de eerste die een lezersrecensie schrijft!

Inhoudsopgave

About the Author
Foreword
Preface
Acknowledgments

Part 1: The Why and the How of Innovation Games

Part 2: The Games
Prune the Product Tree
Remember the Future
Spider Web
Product Box
Buy a Feature
Start Your Day
Show and Tell
Me and My Shadow
Give Them a Hot Tub
The Apprentice
20/20 Vision
Speed Boat

Part 3: Tools and Templates
Conclusion

Index

Managementboek Top 100

Rubrieken

    Personen

      Trefwoorden

        Innovation Games