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PaperbackEngels9780367781187
31-3-2021
OpenGL ES is the standard graphics API used for mobile and embedded systems. Despite its widespread use, there is a lack of material that addresses the balance of both theory and practice in OpenGL ES. Meer
onbekendEngels9781913861575
31-7-2023
A short story by Han Junghyun published in pamphlet form as part of the IYAGI (meaning: story) series and translated from Korean by Emily Yae Won. From the people who brought you KESHIKI and YEOYU. Meer
GebondenEngels9781439827376
17-2-2011
Designed for advanced undergraduate and beginning graduate courses, 3D Graphics for Game Programming presents must-know information for success in interactive graphics. Meer
GebondenEngels9781498748926
8-6-2018
OpenGL ES is the standard graphics API used for mobile and embedded systems. Despite its widespread use, there is a lack of material that addresses the balance of both theory and practice in OpenGL ES. Meer