

Brian Wood is the vice president/ director of training and co-owner of eVolve Computer Graphics Training Inc.
Meer over Brian WoodAdobe Illustrator Classroom in a Book
Paperback Engels 2025 1e druk 9780135376843Samenvatting
The fastest, easiest, most comprehensive way to learn Adobe Illustrator Adobe Illustrator Classroom in a Book 2025 Release contains 17 lessons that use real-world, project-based learning to cover the basics and beyond, providing countless tips and techniques to help you become more productive with the program. For beginners and experienced users alike, you can follow the book from start to finish or choose only those lessons that interest you.
Learn to:
- Dive into 17 real-world projects, from precise drawings to expressive paintings, logos, illustrations, social ads, posters, and more
- Gain hands-on experience with a quick overview before diving into selections, shapes, color, and editing
- As you progress, you'll explore freeform gradients, layers, artistic brushes, creative effects, asset export, and more
These step-by-step projects will help you develop essential graphic design skills at every stage Classroom in a Book®, the best-selling series of hands-on software training workbooks, offers what no other book or training program does – an official training series from Adobe, developed with the support of Adobe product experts.
Purchasing this book includes valuable online extras. Follow the instructions in the book’s “Getting Started” section to unlock access to:
Downloadable lesson files you need to work through the projects in the book
Web Edition containing the complete text of the book, interactive quizzes, and videos that walk you through the lessons step by step What you need to use this book: Adobe Illustrator 2025 Release software, for either Windows or macOS. (Software not included.)
Specificaties
Lezersrecensies
Inhoudsopgave
Whats New in Adobe Illustrator 2025 Release
A Quick Tour of Adobe Illustrator 2025 Release
1 Getting to Know the Work Area
2 Techniques for Selecting Artwork
3 Make A Logo with Shapes
4 Editing and Combining Shapes and Paths
5 Transforming Artwork
6 Using the Basic Drawing Tools
7 Drawing with the Pen Tool
8 Using Color to Enhance Artwork
9 Adding Type to a Project
10 Organizing Your Project with Layers
11 Gradients, Blends, and Patterns
12 Using Brushes to Create an Ad
13 Exploring Creative Uses of Effects and Graphic Styles
14 Exploring Time-Saving Techniques
15 Placing and Working with Images
16 Sharing Project
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